Content

Venus Red Lotus: deck recipe

update 22/06/2017

Overview

A very versatile deck that mostly relies on using Mystical Shine Ball as cost for it's support. Is good at controlling the field and can easily reuse Normal monsters in your graveyard. Restart is used to help you get a playable starting hand.

Example Deck

Knight of the Red LotusKnight of the Red LotusThe Agent of Creation - VenusThe Agent of Creation - VenusThe Agent of Creation - VenusTerratiger, the Empowered Warrior
Terratiger, the Empowered WarriorVorse RaiderMystical Shine BallMystical Shine BallMystical Shine BallCreature Seizure
Order to ChargeOrder to ChargeOrder to ChargeEnemy ControllerEnemy ControllerWhite Elephant's Gift
White Elephant's GiftOrder to Smash--------

Set skill

[Skill] descriptionUsers
Restart
Can be used after starting hand is distributed. Shuffle all the cards from your hand into the Deck. Then draw the starting hand again.
Check here!

How to use

Starting Hand

Mystic Shine Ball utility

Support

  • Most of the turn you'll be having your Mystical Shine Ball faced up on the field, to be use along with Order to Charge to clear any threat from your opponent.
  • Enemy Controller being one of the most versatile support card, if your opponent has 2 monsters on their field and one of them is a normal monster, you can tribute one of your Mystical Shine Ball to get the normal monster and use Order to Charge to deal with his other monster.

Creature Seizure

Use Creature Seizure when your opponent controls only 1 powerful monster, so that he will have no choice but to give you control of it. Change Mystical Shine Ball to attack position before using Creature Seizure, so that you can inflict battle damage to your opponent when you attack the Mystical Shine Ball you gave him.

Other useful cards

  • Any high attack low-leveled Normal beater can be added to this deck for extra offense, but be careful not to add too much as it will hinder your main play.
CardExplanation
Destiny HERO - Plasma
Destiny HERO - Plasma
Summon Agent of Creation - Venus and then special summon 2 Mystical Shine Balls to use as cost to summon this monster. This allows you to summon a very powerful monster early in the duel.
The Atmosphere
The Atmosphere
Similar to Destiny HERO - Plasma but can be easier or more difficult to summon depending on the situation.
Ancient Gear Knight
Ancient Gear Knight
Can be revived by Knight of the Red Lotus. You can have him as a Normal monster on the field or resummon him to protect him from spells and traps during battle.
Spirit Caller
Spirit Caller
Can revive Mystical Shine Ball.
Symbols of Duty
Symbols of Duty
Send a Normal monster to the grave to revive a monster from either graveyard.
Painful Decision
Painful Decision
Add Mystical Shine Ball to hand if you have Terratiger, the Empowered Warrior in your hand, Also great for milling your deck.
Tri-Wight
Tri-Wight
Revive 3 Mystical Shine Balls.
Eliminating the League
Eliminating the League
This deck contains a lot of spell cards, allowing you to use Eliminating the League more efficiently.
Common Charity
Common Charity
Extra draw power, but removes your Normal monster from play.
Cry Havoc!
Cry Havoc!
Extra Normal summons in exchange for removing a Normal monster in your graveyard from play.
First-Aid Squad
First-Aid Squad
Retrieve a Normal monster from your graveyard, and can be summoned as a Normal monster to use as cost for your spell/trap cards.
Double Magical Arm Bind
Double Magical Arm Bind
Tribute 2 Mystical Shine Balls to take control of 2 monsters your opponent controls.

Other Sample Decks

Speed Draw Version

Knight of the Red LotusThe Agent of Creation - VenusThe Agent of Creation - VenusThe Agent of Creation - VenusMystical Shine BallMystical Shine Ball
Mystical Shine BallMonster GateOrder to ChargeOrder to ChargeOrder to ChargeEnemy Controller
Enemy ControllerEnemy ControllerWhite Elephant's GiftWhite Elephant's GiftWhite Elephant's GiftEliminating the League
Jar of AvariceJar of Avarice--------

How to use (Speed Draw Ver.)

Traps

  • Since this deck consist of mostly spell cards, making Eliminating the League more convenient to use.
  • Order to Smash is the best card to deal with your opponent's back row, clearing up to 2 spell/trap cards.
  • Jar of Avarice also serves as another draw engine for this deck, and can bring back 5 cards from your graveyard to your deck making them re-usable, it can also prevent you from drawing out.

Comments

Hot New Top
Anonymous
I went from Gold 2 to Gold 5 without losing a duel using a variation of this deck. 8/10 is too high of a rating but it's a pretty solid deck that should easily get to Plat. I imagine it won't do as well once I reach Plat
Anonymous
the 🔥, how is this trash deck 8/10?
Anonymous
http://imgur.com/sRJ5eka
PK
"Lotus" is censored when you put it in the name of your deck btw.
Player J
The Venus Red Lotus Deck build is extremely powerful!

The problem is I think the person who made the example deck did a poor representation!

Maybe he got a little to excited!

The core cards of this deck are the same as those of any Venus Control deck!

The changes which should be made to this deck are based on the introduction of the new boss monster Knight of Red Lotus + the new pack cards!

The previous Boss monsters:
-The Atmosphere
-Sky Scourge Enrise
-Swift Gaia the Fierce Knight

Now players have the option to try out a new Venus deck build!


<< Anonymous(Player J)
Anonymous Reply
Sky scourge is better i guess. And i think the example deck is so bad. Only 8 monsters? Lol
<< Anonymous
Player J Reply
I always liked the Atmosphere better.

However, I didn't like running 2x copies of it like most Atmosphere players.
<< Anonymous(Player J)
Anonymous Reply
Exactly, one copy of atmosphere is enough since venus deck is fast draw you will draw atmosphere soon as possible
Anonymous
lmao if you dont draw venus you're 🔥ed up
<< Anonymous
Strikeagle98 Reply
"Restart" is the solution
holybread
this deck got potential
<< Anonymous(holybread)
Anonymous Reply
No it doesnt, what a terrible deck. You will have dead hands more than ever... you really need to rely on restart and magical mallet lol.

Add more normal monsters.
<< Anonymous
Daemon Blitzkrieg Reply
I'd...have to agree. Lemme guess, PvP build? Yea, this is a dumb deck. :/

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